Prototyping is a process that bridges the gap between production and static design. In this episode, I talk a bit about what that means, and about what is required for all good prototypes. If you aren't prototyping now, you need to catch up.
Edit: I accidentally called the Facebook prototyping tool, Origami, "Paper". Of course, this was a mistake. Sorry about that folks.
Transcript (Generated by OpenAI Whisper)